
The question is in relation to Must Hit By progressives, which have to be awarded by the time a progressive hits a certain number, and was asked on a Brian Christopher video featuring those special types of prizes.
Many Must Hit By progressives, when reset, select a number within the range at the start and when that number is reached, it is awarded. Despite that number being declared, it’s still a random selection within a range of outcomes.
Different manufacturers handle that selection differently, whether it be an unweighted or weighted selection, but all outcomes have to be possible, just like when spinning a slot machine.
There’s a variation of this where any spin can win, and based on the amount won that determines what the chances of it winning at that point are, and then it’s either won or not.
That’s definitely a more random handling of it, since each winning spin yields a shot at those prizes, but once again there comes a point at the top end where if that amount is reached or surpassed, the prize is automatically awarded.
When we talk about slot randomness, the standard randomization on progressives, spin outcomes, and such is pretty traditional and standard. But there’s always exceptions to the rule, and Must Hit By progressives are certainly one of them. But there’s still randomness in that selection of the number at the beginning, so even then it’s not completely arbitrary.
But hopefully that helps explain why this diverges from the traditional knowns about slot machines, and how a Must Hit By differs from a more traditional, open-ended progressive that doesn’t have a stopping point.
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